Effective date: May 24, 2026 Last updated: May 24, 2026
Hey, I'm the developer of Whot Legends. This page explains what happens with your data when you play. Short version: I collect the minimum needed to run accounts and multiplayer matches, I don't sell or share it, and there are no ads, analytics, or trackers in the app.
Whot Legends now has accounts and online multiplayer. To make that work, the app stores some data on a server: your profile, your match history, your in-game wallet, and your stats. I don't run any analytics or advertising SDKs, and no third-party tracker is embedded in the app. The app requires an internet connection to play, whether you're up against Roboto (the AI opponent) or another human, because your account, wallet, and stats all live on the server.
You sign in with email and password. I receive:
Your email is stored in the project's authentication database. It's not end-to-end encrypted: I can view it from the Supabase admin dashboard for support and account management purposes. I never use it for marketing, and I never share it with anyone.
I also ask you to pick a few things in-app:
I don't ask for your date of birth, location, contacts, phone number, or any government ID.
Once you're signed in, the server keeps a record of:
The in-game wallet uses an in-game currency only. There is no real-money deposit, withdrawal, or payout, and no payment processor is connected to the app.